ARENA

Software Project Status Online Report

Description

 

 

Methodology Used

 

CUSTOMER

QUALITY APPS

END-USER

Input

Process

Output

Need (Requirements)

Feasibility

 Planning

 Requirements Analysis

System Design

Code & Unit Test

System Test

Release

Post-Mortem

Solution (Application)

 

 

1. Formulate the problem

2. Analyze the problem

3. Search for solutions

4. Decide on the appropriate solution

5. Specify the solution

 

 

Requirements Elicitation

Analysis

System Design

Object Design

Implementation

Test

 

Milestones

 

Risks

 

Deliverables

Title Document Type Date
Problem Statement    
High-level Scenarios    
Scenario Description: organizeTicTacToeTournament    
High-level Use Cases    
Use Case Description: OrganizeTournament    
Detailed Use Cases    
Detailed Use Case Description: AnnounceTournament    
UML Sequence Diagram: AnnounceTournament (tournament creation workflow)    
UML Sequence Diagram: AnnounceTournament (sponsorship workflow)    
UML Sequence Diagram: AnnounceTournament (interest group workflow)    

Metrics

- Defects (Problem Reports)

- Changes (Change Requests)

Build Status